Fascinate showcase
Dominick Allen responds to the Fascinate
Showcase - part of the Fascinate Conference held at UCF, August
28th-30th 2013. Photos by Jono Whitehead.
Unlike the slightly more famous 'Mechanical
Turk' constructed by Wolfgan Von Kempelen, Jacques
de Vaucanson's Canard Digératuer could not be said to be definitely a
hoax, but equally it was (from our
informed perspective) clearly incapable of digesting food in any real
sense. The mechanical duck appeared
to have the ability to eat kernels of grain, and to metabolize and
defecate them, the reality was that the
contraption through an elaborate and beautifully engineered mechanism
was doing nothing more than
collecting and storing grain and periodically depositing pre-stored 'faeces'.
The Fascinate showcase (28 August, The
Performance Centre, UCF) aimed to present a selection of projects
“exploring technology, design and experience related to ubiquitous
computing.” These where primarily
performances and installations. Maybe 50 of them in one night. Most,
like our mechanical duck, was a
celebration of technology. This may not have been each artist's
intention but it is hard to avoid this at an
event reminiscent of the 1951 'Festival of Britain' . Again like the
Canard Digératuer, but unlike Ronseal
wood varnish, it wasn't always clear that each project was “doing
exactly what it said on the tin”.
Ollie
williams' 'Tangible Sequencer' (left) seemed to typify the event. Blue
Lights flashing away, a projector displaying changing constantly
shifting geometric shapes , and ambient sounds. Three lazer-cut wooden
boxes contained the blue lights and a total of 12 recesses into which
the audience were invited to place wooden cubes each face of which had a
simple geometric pattern (reminiscent of the Sony Playstation branding)
lazer-cut into it. This was our 'Tangible Sequencer'. The Cubes where
moved about, the geometric shapes on the projection moved about, ambient
sounds floated about. Presumably there was some correlation between the
alignment of the wooden cubes and the audio/video, but like much work of
this kind we will never know given the 139968 ([6 to the power of 6] x
3) possible combinations of the 12 cubes.
My other criticism, of this work and of the
whole event, is simply that I have seen it and variations upon it
many times before. In the 1990's object-orientated and data-flow
programming languages were developed, followed in about 2005 by the
first Arduino boards, DIY rapid prototyping and what could be considered
as a new period in what is often referred to as hacker or DIY culture
came about. Since then it is comparatively easy and cheap to create
projects like this. We've seen the hardware and the software and now I
think it is time to beyond saying nothing more than “this is possible”.
'Scattered Light' was a 'realtime audiovisual
performances' in which the artists attempted to explore “the
possibilities of music as an ecosystem”. In a large theatre space on an
empty stage bookmarked by the gentle and ubiquitous glow of laptop
screens, a large projection of constantly mutating CGI cuboid shapes is
accompanied by the type of self-consciously “Intelligent Dance Music”
that I remember John Peel
bemoaning in the early 2000's. Apparently the mutating cuboids respond
to the music, or maybe the other
way around. It's hard to tell. Perhaps it doesn't matter. John preferred
Happy Hardcore, or Napalm Death.
Similarly
Sara de Santis and Emanuel Andel's performance 'Transmission of
Body-Time into Computer-Time' used a dancer along with impressive
sounding technologies- projection mapping, “3d tracking and motion
analysis”- to combine a digital environment and reality, but unlike the
audience for Vaucansen's duck we have seen this technology before and
this performance seemed to be about very little else. A local sculptor
was very impressed by the attractive dancer and the flashing lights.
Several other pieces involved attractive dancers (of both sexes) and
flashing lights- two universally popular subjects. However some
uncomfortable moments throughout the whole event demonstrated a clumsy
approach to issues surrounding gender stereotyping.
It was Jestern's brain-controlled performance
that initially made me think of the mechanical Duck
in relation to the whole event. Was it a fake? What exactly were we
watching? Just how spectacular was
the technology? What we saw was a a naked man in white body paint move
extremely slowly from one
side of the stage to the other accompanied by some projections of a pac-man
icon which slowly navigated
a simple maze and more “intelligent beats”. The premise, was that the
performer would control the pacman
using the power of thought alone, or more accurately brain signals.
The most interesting aspect of this
performance was the suspicion that this could be an elaborate hoax,
especially after a false start blamed on computer problems. But false or
not, the various elements of this
performance seemed disconnected and didn't really make much sense to me.
The nakedness seemed to be
about vulnerability especially with the live feed directly from his
brain, but even after talking to the artist, I
still don't understand why the music, or the iconic computer graphics,
or the body paint were involved or
what one element could mean next to any of the others.
However the installation most closely relating
to our duck was a Buckminster Fuller-inspired shape onto which multiple
videos from you tube where projected. To me this piece proclaimed “The
Future... Today!” which is hard to avoid with white geometric shapes. It
also proclaimed “The Internet, it's vast and often banal”. I spent some
time with this piece, and talking to the artist, and it transpired that
the videos were not being streamed directly form you tube, but randomly
picked from a library of video clips that had been previously selected
and downloaded from the internet. In one sense this changes the work's
second message into something more personal maybe “Here are my favourite
clips of Russian telly and toothpaste adverts”. Conversely I'm not sure
that this really matters so much and am reminded about stage magic. We
know the magic is fake but we want to believe in it, and yet I'm always
desperate to discover how the trick is performed. It might be the
ability to pick up two cards and make it look like one, or it might be a
bit of string or a hidden pocket. However the moment we find out, the
magic is lost. The processes in
Benjamin Cerigo's 'Rebound Drum' were very clearly visible. You hit an
electronic drum
pad with a stick and with a loud bang, one of two paint ball guns shot a
small yellow rubber ball at a pile
of junk, road signs, suitcases etc. Sometimes the mechanism jammed.
Small rubber balls bounced off the
walls and were stolen by small children. It was messy, thrilling, fun
and succinct.
http://www.fascinateconference.com/ |